Damage Editor
Steps
Click Damage Editor. The function dialog box is as follows
Damage Editor
Set the type and severity of the damage to be added.
Draw a polygon on the damaged area(It supports drawing in three views: 3D, panorama and plane, and can be switched at will during the drawing process.), and the result will be stored in the "Broken Area" layer, which will record the damage type and severity level, and calculate the length, width, and area attributes.
Add Damage
Note: The depth of breakage of a single point in the point cloud is not calculated here
Parameter Settings
Type: It supports six built-in types: rutting, cracks, corrugation, pothole, bump, and depression, as well as custom types, and custom breakage requires users to enter the name of the breakage.
Custom Damage
Note: PCI calculations are not supported for custom types.
Name: The name of the custom damage type is written in the "DamageType" field.
Severity: There are three different severity levels: low, medium, and high, which correspond to different weighting factors in the PCI calculation.