Entity Vectorization
Entity vectorization, including vectorization of point, line and polygon entities, also provides specific editing functions for polylines and polygons respectively.
Note: Point layers can only add point objects, not line, circle, polyline and polygon objects. Line layers cannot add point entities, only line, polyline, and polygon objects.
Point
Draw the entity point by clicking the left mouse button. The operation steps are as follows.
- Click the left mouse button to select the point entity position.
- Repeat step 1 to draw the next point entity.
- Click the right mouse button to end drawing the point entity.
Two-point polyline
Draw a line segment entity, click the left mouse button to draw the start point of the line segment entity. The operation steps are as follows.
- Click the left mouse button to select the starting point of the line segment entity, or right-click to end the drawing of the line segment entity.
- Click the left mouse button to select the end point of the line segment entity, or right-click to go to Step 1.
- Click the right mouse button to end drawing the line segment entity.
Polylines
Draw polylines interactively with the mouse.
- Click the left mouse button to select a point, or click the right mouse button to exit drawing a polyline.
- Repeat step 1 to add a point, or click the right mouse button to end the current polyline drawing. If you want to close, click the close button, and repeat step 1 to start a new polyline drawing.
- Click the right mouse button to exit drawing the polyline.
B-Style Curves
Draw B-style curves interactively with the mouse.
- Click the left mouse button to select the point, or click the right mouse button to quit drawing the B-style curve.
- Repeat step 1 to add points, or right-click to end the drawing of the current B-style curve, if you want to close, click the close button, and repeat step 1 to start the drawing of a new B-style curve.
- Click the right mouse button to exit drawing the B-style curve.
Bezier Curve
Draw a Bezier curve interactively with the mouse.
- Click the left mouse button to select the point, or click the right mouse button to quit drawing the Bezier curve.
- Repeat step 1 to add points, or click the right mouse button to end the drawing of the current Bezier curve, if you want to close, click the close button, and repeat step 1 to start the drawing of a new Bezier curve.
- Click the right mouse button to exit drawing Bezier curves.
Circle
Draw a circle interactively with the mouse.
- Click the left mouse button to select the center of the circle, or click the right mouse button to exit the circle drawing.
- Double-click the left mouse button to select a point in the circle, or right-click to go to Step 1.
- Click the right mouse button to exit drawing the circle.
Two-point circle
Draw a circle interactively with the mouse.
- Click the left mouse button to select an endpoint on the diameter of the circle, or click the right mouse button to exit the two-point circle.
- Double-click the left mouse button to select another end point on the circle diameter, or right-click to go back to Step 1.
- Click the right mouse button to exit the two-point circle.
Three-point circle
Draw a circle interactively with the mouse.
- Click the left mouse button to select a point on the circle, or click the right mouse button to exit the three-point circle.
- Click the left mouse button to select the second point in the circle, or right-click to go to Step 1.
- Double-click the left mouse button to select the third point in the circle, or right-click to go to Step 2.
- Click the right mouse button to exit the three-point circle.
Three-point circular arc
Draw the arc interactively with the mouse.
- Click the left mouse button to select the first point on the arc, or click the right mouse button to exit the three-point circular arc.
- Click the left mouse button to select the second point on the arc, or click the left mouse button to go to Step 1.
- Double-click the left mouse button to select the third point on the arc, or click to go to Step 2.
- Click the right mouse button to exit the three-point circle arc.
Three-point rectangle
Draw a rectangle interactively with the mouse.
- Click the left mouse button to select a point, or click the right mouse button to exit drawing the rectangle.
- Repeat step 1 to add points, click three points to end the current drawing, repeat step 1 to start a new rectangle drawing.
Draw polygon
Provide a way to draw polygons and provide editing functions for adding and deleting nodes.
- Click the left mouse button to select a point, or click the right mouse button to exit drawing polygons.
- Repeat step 1 to add points, or click the right mouse button to end the current polygon drawing, repeat step 1 to start a new polygon drawing.
- Click the right mouse button to exit drawing polygons.
Text
Add text annotation.
- Click the text button to open the text setting parameters panel and set the parameters.
- Left-click with the mouse to confirm the position of the text annotation, or right-click with the mouse to exit drawing the text annotation.
Parameters
- Texts: Set the content of the text annotation to be added.
- Rotation(angle): The rotation angle for drawing the text, in a counterclockwise direction.
- Height: The height for drawing the text.
Add node
Interactively edit the polygon with the mouse and add nodes.
- Click the left mouse button to select the polyline or polygon entity to be edited, or click the right mouse button to exit edit polygon.
- Left-click a polyline or polygon entity location to add a node at that location, or right-click to end the current edit and repeat the steps to start a new edit.
- Click the right mouse button to exit adding nodes.
Append node
Interactively edit polylines, B-style curves or Bezier curves with the mouse, adding nodes at the beginning and end.
- Click the left mouse button to select the polyline entity to be edited, or click the right mouse button to exit editing. 2 Click the left mouse button to select the point, and judge the insertion position of the point according to the distance. If it is closer to the starting point, add a point before the starting point, otherwise add a point after the ending point, or click the right mouse button to end the polyline editing, and repeat the steps begin a new polyline edit.
- In the attributes panel on the right, select the type of line segment to be added (polyline, B-style curve, Bezier curve). The default is polyline, and you can switch between the three by left-clicking the mouse.
- Click the right mouse button to exit the append node.
Delete node
Edit the polygon interactively with the mouse and delete nodes.
- Click the left mouse button to select the multi-line or polygon entity to be edited, or click the right mouse button to exit editing.
- Click the left mouse button on the polygon entity node to delete the node, or click the right mouse button to end the current edit, and repeat the steps to start a new edit.
- Click the right mouse button to exit the delete point.
Break in line
Interactively edit polygons with the mouse, breaking lines.
- Click the left mouse button to select the polyline, B-style curve or Bezier curve to be edited, or click the right mouse button to exit editing.
- Click the left mouse button to select the first intersection point on the polyline, or click the right mouse button to end the current edit, and repeat step one to start a new edit.
- Click the left mouse button to select the second intersection point on the polyline to complete the interruption, or click the right mouse button to go back and select the first intersection point.
- Click the right mouse button to exit the break line.
Break at Point
Edit polygons interactively with the mouse, breaking at points.
- Click the left mouse button to select the polyline, B-style curve or Bezier curve to be edited, or click the right mouse button to exit editing.
- Click the left mouse button to select an intersection point on the polyline, or click the right mouse button to end the current edit, and repeat step one to start a new edit.
- Click the right mouse button to exit the break at point.
Merge
Interactively edit polygons with mouse, merge.
- Click the left button of the mouse to continuously select multiple non-closed vector lines (polyline, B-style curve or Bezier curve), and click the merge function to merge the selected vector lines.
- After clicking the merge function, click the left mouse button to continuously select the vector lines to be merged, and click the right mouse button to merge the selected multiple vector lines.
- Click the left mouse button to select a vector line, click the right mouse button to select another vector line, and click the left mouse button to select another vector line to complete the merging.
- Click the right mouse button to exit the merge.
Join Polylines
Edit polygons interactively with the mouse and prune it.
- Click the left mouse button to select a polyline, rectangle or closed polyline as the baseline, or click the right mouse button to exit editing.
- With a baseline selected, left-click to continue selecting baselines, or right-click to select a vector line to prune.
- After entering the state of selecting the vector line to be pruned, click the left mouse button to select the vector line to be pruned, and the selected vector line will be deleted according to the intersection of the selected vector line and the reference line.
- Right-click to go back to reselect the baseline, right-click again to exit pruning.
Note: The intersection point of the pruning judgment is the intersection point on the xy plane and has nothing to do with the elevation of the vector.
Intersect Polylines
To intersect multiple lines through mouse interaction.
- Click the left mouse button to select the first vector line for intersection, or click the right mouse button to exit editing.
- Click the left mouse button to select the second vector line for intersection, or click the right mouse button to go back to step 1.
- Select the desired intersection point to complete the operation.
Trim Segments
Editing and trimming polygons through mouse interaction.
- Click the left mouse button to select a polyline, rectangle or closed polyline as the reference line, or click the right mouse button to exit editing.
- After selecting a reference line, click the left mouse button to continue selecting reference lines, or click the right mouse button to prepare for selecting vector lines to trim.
- After entering the state of selecting vector lines to trim, click the left mouse button to select the vector line that needs trimming. The selected vector line will be deleted based on its intersection with the reference line.
- Clicking the right mouse button allows you to go back and reselect a reference line; clicking it again exits trimming.
Note: The intersection point used for trimming judgment is on xy plane and has nothing to do with elevation of vectors.
Reshaping
By constructing sketch shaping lines or surfaces on selected elements. The element takes the shape of the sketch connected from the first intersection of the sketch and the element to the last intersection.
- Click the left mouse button to select the multi-line or polygon entity to be edited, or click the right mouse button to exit editing.
- Pick up points in the scene.
- Select the line segment type of shaping (multi-segment line, B-style curve, Bezier curve) in the right attribute panel. The default is multi-segment line, and you can switch between the three by clicking the left mouse button.
- Double-click on the polygon or it’s edge to end the current edit.
- The non-closed polyline directly replaces the part between the first intersection point and the last intersection point with the newly drawn line segment. The closed polyline will retain the new two closed polylines.You need to click the left mouse button to select a closed polyline to be deleted.
Cut Polygons
Split the selected faces according to the drawn line.
- Click the left mouse button to select the closed polyline or polygon entity to be edited, or click the right mouse button to exit editing.
- Pick points within a polyline or polygon area
- Double-click on the polyline or polygon boundary to end the current edit.
Line smoothing simplification
Smooth or simplify the polyline.
- Click the Line Smoothing Simplification button, the parameter interface will pop up, and set the parameters.
- Select the vector line object and click Execute.
Parameters Settings
- Enable smoothing: Whether to use smoothing.
- Smoothing Distance: This parameter is valid when smoothing is enabled. Specifies the average distance between two adjacent points after smoothing.
- Enable Simplification: Whether to enable Simplification.
- Simplified Distance: Specifies the maximum distance deviation from points to lines to keep. As the distance gets smaller, the more points are kept, and the fewer points are removed from the line.